Minecraft players have a lot to look forward to in the upcoming patch for the sandbox building game. Minecraft Version 1.8‘s highlights include major changes in survival gameplay and new abilities in adventure maps. And as always, new code optimizations for both the client and server are being implemented.
Without further ado, here’s the list of changes coming in update 1.8.
Major survival changes:
- Three new types of stones: diorite, andesite, and granite.
- Changes to enchanting, including the enchanting costs in terms of levels and lapis lazulis
- Mossy stone bricks are now craftable
- Rebalanced villager trading, breeding, and others (doesn’t affect existing villagers)
- New villager professions: armorer, cleric, librarian, fisherman, and butcher
- The new Slime block that will have players bounce when they jump onto it
- Doors now stack up to 64 times
Major adventure map changes:
- Blocks can’t be destroyed anymore, even with the right tools
- Entities targeted by commands can now be specified with their type and the @e operator
- New commands: /fill /clone and /blockdata
The update 1.8 will also let players lock the difficulty for their world, with the global difficulty option no longer available. Optimizations and performance improvements include separating the Main, Nether, and End worlds/dimensions into unique processing threads. Note that these changes may be reversed, though. For one, the tweeted pic above by developer @jeb_ shows a so-called Adventure Shovel that allows removal of certain blocks, the limitations of which are dictated by the map maker.
As of this writing, Minecraft developer Mojang has released two snapshots (pre-release builds) for update 1.8. Players interested on testing the new features before the official release (no exact date has been provided) can do so by creating a new profile in the Minecraft launcher to use for experimental development versions. Be sure to back up your files first, though. The updates can be downloaded via Mojang’s website.